Moore’s Law meets Interactive Fabrication
Prof. Dr. Patrick Baudisch
Chair of Human Computer Interaction
Hasso-Plattner-Institute at Potsdam University
I believe that computer science and mechanical engineering are about to unite. In the future, users will solve mechanical problems by digitizing the involved objects using 3D scanners, solving the problem in the digital domain using the means of computer science, and converting the result back to the mechanical domain using a 3D printer. This will allow solving mechanical problems with the effectiveness and efficiency of computer science. This will not only change mechanical engineering, but also allow computing to reach its next phase, which is to merge into matter itself, where the physical matter of objects will also perform the computation. In this talk, I will take a closer look at this unification process and try to point out the five grand challenges it brings for researchers in the field of human-computer interaction.
Patrick Baudisch is a professor in Computer Science at Hasso Plattner Institute at Potsdam University and chair of the Human Computer Interaction Lab. His research focuses on natural user interfaces and interactive devices, including miniature mobile devices, touch input, interactive floors and rooms, and most recently interactive fabrication. Previously, Patrick Baudisch worked as a research scientist in the Adaptive Systems and Interaction Research Group at Microsoft Research and at Xerox PARC. He holds a PhD in Computer Science from Darmstadt University of Technology, Germany and was inducted into the CHI Academy in 2013.