情報処理学会 インタラクション2021

文献情報

タイトル
Improving conversations around controversial issues with Gamification implemented
著者
  • Hu Yong-Hao(早大)
  • 中島 達夫(早大)
アブストラクト
説明画像

In this paper, we examine a method that introduces game mechanics into online conversations around controversial issues, aiming at investigating the influence of Gamification on these conversations. We examine the changes in motivation and engagement of users participating in conversations with Gamification introduced, as well as the effectiveness of conversations that Gamification brings. We observe positive influence on motivation and effectiveness but little, as well as slightly negative effect on engagement, indicating that this method still needs improvement, as well as that Gamification has potential to promote better conversations on controversial issues.

雑誌名
インタラクション2021論文集
© 情報処理学会 2021
論文ID
1P08
ページ
615-620
発行日
2021年3月1日
発行所
発行人 一般社団法人 情報処理学会
住所 〒101-0062 東京都千代田区神田駿河台一丁目5番地 化学会館4F
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