情報処理学会 インタラクション2026

文献情報

タイトル
Effects of Modifying the Length of a Virtual Arm on the Interpersonal Distance in Boxing
著者
  • Romello ten Broeke(Amsterdam University of Applied Sciences/Osaka Electro-Communication University)
  • Kazuhiro Matsui(Osaka Electro-Communication University/The University of Osaka)
  • Ruu Fujii(The University of Osaka)
  • Kotaro Okada(The University of Osaka)
  • Atsushi Nishikawa(The University of Osaka)
アブストラクト
説明画像

The objective of this study is to provide insights into the application of virtual reality (VR) technologies to sports, specifically in boxing. In particular, we investigate the distance (referred to as the interpersonal distance ) between the opponents that enables one of them to hit the other using a fully extended arm to the midpoint of the chest. Initially, a baseline measurement of the interpersonal distance was conducted for each participant. Then, two VR avatars with long and short arms, respectively, were employed inside a VR-based boxing training. After using one of the avatars, we conducted another measurement of the interpersonal distance to investigate possible changes in the perception of the participants to punch their opponent. At a later date the other avatar would also be used. Although qualitative, the results of this study showed that long arms increased the interpersonal distance, whereas short arms did not or slightly affect this distance; additionally, the results indicated how VR can alter this distance. These findings can be useful for future use in the VR training of boxers regarding the interpersonal distance in the boxing ring.

雑誌名
インタラクション2026論文集
© 情報処理学会 2026
論文ID
2P70
ページ
812-815
発行日
2026年2月20日
発行所
発行人 一般社団法人 情報処理学会
住所 〒101-0062 東京都千代田区神田駿河台一丁目5番地 化学会館4F
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